What up guys.
Feedback has been great so far and we’re currently adding some extra stuff you suggested, as well as fixing bugs… so we should be launching the commercial version for the Prologue as soon as proofreading is done, it’ll probably still be $5 — same price as pre-purchase and will of course include the full game when it’s out, sort of a Ground Zeroes but done right, and an early bonus for people who already bought the game, thanks for supporting!
About the full game:
The transition over to Game Maker will be a bit bothersome programming-wise but we are confident we’ll have everything ready sooner rather than later, in the meantime I’ll step up with some nice art for the extra characters that will appear. You know the cute clients from the prologue? That will be present for the full game but with humanoid clients that are a tad more fleshed out, they won’t be randomized this time though because that actually made things a bit boring in the Prologue, thanks for making us realize that!
So, that’s all for today, see you gals around.
By the way, pictured above is one of the characters for the full release, drawn in a very 90’s style, would you like the game going in this (even more) retro style or should I keep the current one?
Sorry I didn’t had a related pic, so here’s our mascot doing a funny maymay.
Mails were sent to testers! please check your inbox for the early test build for the prologue version, and don’t forget to leave feedback here: http://valhallabarman.tumblr.com/feedback
There might be some error window popping out when a new client comes up, we are looking into this but if it happens it MIGHT be solved if you restart your machine, if it keeps happening stop playing and wait for us to patch it.
If you bought the game you should also check your inbox, I just sent it too and thanks for supporting us!
Wanna get builds like these before they go on the wild? pre-purchase now at itch.io.
The next post will be about me announcing the test prologue build is in your inbox, I swear.
Thing is, we’ve been polishing the presentation a lot, it’s like we need the game to look good even if it’s for a test build, so we hope you appreciate that.
Thanks everyone for your support by the way, it means a lot to us!
This is the Supervisor, if you follow Kiririn51’s works you may know her as his mascot character, she’s pretty much in every game we make.
A lovely lady, she can be incredibly harsh but she’s actually pretty nice, likes cute things and doesn’t hide it, be a bad employee and you’re out without hesitation though. She lost an arm in a fight, you can’t see it right there but she has a pretty cool bionic arm, and nobody gets funny in VA-11 HALL-A — even the mercenary from the prototype, Jamie, is scared of her, can you imagine the level of badassery?
(Thanks for signing up for the test, will send the build soon™)
for what purpose
Good thing we never said this was a good neighborhood, or city to “live” in for that matter.
Welcome to VA-11 HALL-A Bar, have a good night.
I guess you’ll have to wait for the prologue to see the bartender! you might note this one is cropped if you see the doodle I uploaded yesterday. Finished this one a bit late too because of some other gamedev related stuff.
Anyway, these drawings are unlockable extras for the game, any suggestions for future illustrations?
Obviously not finished but progress is progress. This is for the options menu, it will have some nice pictures you can unlock to stare at them while you save or navigate the Jukebox. Just a nice bonus methinks, will update the post once I finish it in some hours.
ohshit is that the bartender? Seems you will see how Gillian looks! or not?